Here is a simple step by step of a small still life study from last night ( about 1.5hrs ) 1- there are different ways to start but here I begin with my area of focus and paint outwards. 2 - I am constantly thinking about designing cool shapes/value/proportion relationships as I fill in the image. 3 - rough block in is like taking notes of fun ideas you can refine later. It also help with better decision making when you can see everything as a whole early. 4 - now I can push and pull interesting colors I observe up to this point, refine my edges and cut in smaller shape elements to my liking. Thanks for watching~
There are few things in life as eerie as China’s neon-lit cityscape at night. The glow casts almost a magical hue on the city, transforming mundane things into almost ethereal experiences.
Read More: These Eerie Photos Take You Down China’s Neon-Lit Alleyways
Kolponomos sp.
Artwork by Lucas Lima
This extinct carnivore is said to be an early bear relative which hunted like the modern day sea otter. One study from 1994 suggests that it is closely tied to the ancestor of seals.
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Moving from Web Pages to Web Spaces
We began by simply replicating the centuries old 8'’ x 11'’ page and presenting it on a digital interface, mainly filled with text of varying fonts and formats, and the occasional low res image. Then we made it longer, through scrolling. Then we made it dynamic, with videos, gifs, and animations. Then we placed ads all over them and created web businesses. Then we shrunk it, and put it in everyone’s pocket. In a smaller form factor and interface, image and video exploded. Swiping and tapping replaced scrolling and typing. Now, we have hit a plateau. We’ll continue to create new applications and experiences across web and mobile but these will not be enabled by new interactions and formats, at least not on web and mobile. The closest we’ve come to innovative interactions on mobile is augmented reality with the pass through camera. While effective and somewhat entertaining, nothing has really proven to be more than a gimmick. Pokemon Go may be the one exception if it doesn’t flame out.
Virtual & Augmented Reality presents a huge opportunity to create a new type of web.
It’s important to remind ourselves that creating web spaces doesn’t mean simply replicating the real world. In the real world, we’re limited by physics, gravity, floors, ceilings, walls, distance, and cultural norms. People are familiar with the real world, so we’ll likely see digital re-creations of physical spaces in the first phase of the VR/AR web. Over time, we’ll evolve into a dynamic 360, 3D layout that will be intuitive, rich, and maximally effective. In virtual and augmented reality, we create the rules through math, psychology and science. While each platform before VR has come with perspective and technological restrictions, the rules we choose to create (or not create) are only limited by the mind. We can play god.



